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Xcom long war arc thrower
Xcom long war arc thrower






xcom long war arc thrower xcom long war arc thrower

This makes the unit suitable to accompany rookies on crashed Scout and Fighter missions in order to mainly capture units, but is also able to step up the game if the UFO is a trap with big robots in it. This unit will also have the Disable ability, throw 2 Chem Grenade and also carry 3 Arc Thrower charges per slot. Thus, it’s good enough versus one Cyberdisk or Mechtoid, but not against two or three of them at once, something more than likely to occur on harder missions. This two abilities combined are as good or better than a second shot would be, making the unit equivalent to a Rapid Fire HEAT Gunner when facing a robot, albeit unable to benefit from a Command in order to shoot 4 shots in a row, and will require the support of the rest of the squad to take down the robots. The unit will have +10% to hit from the Arc Rifle inherit bonus, and will grant +10% aim to the rest of the crew as well, thanks to Holo-Targeting. A Mechtoid or landed Cyberdisk should be weakened with a Chem grenade the first turn. If need be, he can receive a Command to shot a second time for 13 additional damage, a total of 23 damage that should suffice to end a Cyberdisk on the first or second turn of the encounter. The hit will also add the Shredder debuff, adding about 2 or 3 damage to each shot the other teammates do, in effect nullifying the damage resistance of the robot. The build uses Ranger and Mayhem in order to pump the damage of the Arc Rifle from 2 (1-3) to 7 (5-9), and then adds HEAT ammo for 3 bonus damage against robotic units. This Engineer build combines Shredder Ammo with the HEAT perk and the Arc Rifle in a way is only available to this class.Īlthough this unit is admittedly inferior to a Gunner when it comes to handling a big robot, having this unit on easier missions allows the Gunners to remain rested and ready for more difficult missions. The Shredder Ammo is an exceptionally powerful item, as it gives one of the best perks in the game.

xcom long war arc thrower

A capture build specifically for small crashed UFO, with a plan B in case a big robot show up.








Xcom long war arc thrower